360p drafts
Fastest, cheapest way to test a shot.
The previous Gemini Omni video tier — same multimodal direction, plus a 360p draft mode for cheap iteration and keyframe control on the first and last frame.
著作権で保護されたキャラクター・ロゴ・音楽や、敏感・露骨な内容は避けてください。ブロックされる場合があります。
推定コスト:60クレジット
作品がここに表示されます
モデルを選び、ショットを描写して「生成」を押してください。
Gemini Omni 1.1 Flashの魅力
The same multimodal engine, tuned for cheap iteration.
Fastest, cheapest way to test a shot.
Draft low, finish at 1080p or 4K.
Up to seven stills steer the shot.
First/last-frame anchoring upstream.
Gemini Omni 1.1 Flash guide
Gemini Omni 1.1 Flash is the earlier tier of Google’s multimodal video model, running alongside 1.2 Flash in this studio. Same prompt-plus-references contract — with a 360p draft resolution and first/last-frame keyframing that make it the cheaper way to explore a shot.
Both tiers read a text prompt plus up to seven reference images, render 4, 6, 8, or 10-second clips in 16:9 or 9:16, and scale from draft resolution to 4K. If you know how to direct one, you know how to direct the other.
The differences are at the edges: 1.1 Flash adds a 360p mode for the cheapest possible drafts and accepts first/last-frame keyframes upstream, while 1.2 Flash is the newer flagship and the studio default.
The cheapest iteration loop in the studio.
Anchor the first and last frame upstream.
Prompts and references transfer between tiers.
Sketch on 1.1 Flash at 360p or 720p — try three prompt shapes and two reference sets for the cost of one finished clip. When a draft reads right, switch the model to 1.2 Flash and render the keeper at 1080p or 4K.
Because the prompt contract is identical, nothing needs translating between tiers — the same sentence and the same stills produce the comparable shot on both.
Pick 1.1 Flash for exploration, storyboard passes, and keyframed shots; pick 1.2 Flash when the clip is the deliverable and you want the newest flagship quality.
Gemini Omni 1.1 Flashの使い方
Sketch the shot at 360p or 720p.
Reuse the winning prompt and references.
Switch models and render the keeper.
Gemini Omni 1.1 Flashのユーザー
Cheap passes on every beat.
More drafts per credit.
Test variants before the render.
Try angles before the 4K shot.
その他のモデル
Switch engines without switching tools — Gemini Omni 1.2 Flash plus strong public image and video models, side by side in the Gemini Omni 1.2 Flash studio.
Useful answers before you create
Understand the model, prepare better references, and choose a practical approach to your next clip.
Make the next shot visible
Bring a character still, a product photo, or a clear shot brief. Draft a take, refine the direction, and save the clip that fits your edit.